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1. Patch notes for Aegis -> Bob has spoken.... - in Wormholes [original thread]
Trinkets friend wrote: The Terror From Beyond You acknowledge the argument that PL is abusing wormholes but choose to ignore the underpinning arguments. The amount of space required to probe for wormhole connections to avoid being dropped ...
- by Nac Lac - at 2015.07.05 14:25:25
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2. Dread/Carrier discrepancy, Wish for triage-only RR capabilities - in Player Features and Ideas Discussion [original thread]
Lloyd Roses wrote: Among Caps, Dreads are refered to as well balanced (to other ship classes). They are DPS monsters with the need for a subcap fleet that are entirely useless outside of siege. Carriers are the opposite, extremely useful in tri...
- by Nac Lac - at 2015.05.04 17:09:10
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3. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
Let's look at this from the code perspective. -A redeploy timer on each drone adds one more thing for the server to remember. Now, remember the lag from TiDi battles? It is now worse. -Scan res is already used to lock ships for drones. Increasing...
- by Nac Lac - at 2015.01.06 17:46:05
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4. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: save chat window settings; font size, portrait choice, compact member list, etc. Keywords: chat settings, chat customization Note: saves time for people who prefer a very custom chat window. Each new window, private or new channel ha...
- by Nac Lac - at 2014.12.09 00:36:19
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5. Logistics, electronic signals, and balance. - in Player Features and Ideas Discussion [original thread]
You misunderstood. The stacking penalty is not a huge percentage, not at first. In fact, I'd say at bare minimum, incursions should be the baseline before penalties start. Keep in mind this is for 1000 man fleet fights. Where you have 50 logi on o...
- by Nac Lac - at 2014.06.21 00:24:00
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6. Logistics, electronic signals, and balance. - in Player Features and Ideas Discussion [original thread]
Destructive interference is where two or more signals are phased just right to diminish the signals. This is the basis for noise cancelling headphones. How does this relate to EVE? It already does. Each additional ewar module is less effective tha...
- by Nac Lac - at 2014.06.19 23:34:00
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7. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Medalyn Isis wrote: Nac Lac wrote: In this thread, people forgetting how much the crow relies on its 80% cap reduction for tackling. Do you honestly think the mordus frig will last more than 30 seconds with mwd and long point running? That...
- by Nac Lac - at 2014.05.13 21:38:00
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8. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
In this thread, people forgetting how much the crow relies on its 80% cap reduction for tackling. Do you honestly think the mordus frig will last more than 30 seconds with mwd and long point running? How about scram/web combo? Oh wait. Cap is life...
- by Nac Lac - at 2014.05.13 21:20:00
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9. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Naomi Anthar wrote: ok just to show how underpowered this frig is : DD - 6 effective turrets (stupid op but yeah its there) succubus - 5 effective turrets Cruor - 4 effective turrets + 2 drones worm - cant compare but sure not bad dps of drone...
- by Nac Lac - at 2014.05.12 23:26:00
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10. Rubicon Launcher doesnt launch game - in Issues, Workarounds & Localization [original thread]
Thanks for finding the solution to this. Had the same issue, racking my brain trying to find a workaround. Bump for great justice!
- by Nac Lac - at 2013.11.20 02:27:00
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11. Logistics for the wrong health pool - in Missions & Complexes [original thread]
For the moment, we are just running missions in hi sec. Second, its a newbie corp. To expect ship/skill requirements kinda defeats the point. Finally, its unorganized fleets, "I'm doing a mission, anyone want to join?". So ship choice again, it li...
- by Nac Lac - at 2013.11.09 01:20:00
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12. Logistics for the wrong health pool - in Missions & Complexes [original thread]
After much thinking, five minutes or so, about this subject, I have decided to claim that shield repairing is the best logistics choice when the ships your fleet are flying in are completely arbitrary. With a new corp filled with a mix of shielde...
- by Nac Lac - at 2013.11.08 23:55:00
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